A learning design tool aids the learning designer (such as a teacher or [[MOOC]] creator) in producing a [[Learning design|learning design]].
Note, a learning design is a very general concept that refers to a variety of artefacts. This can range from a lesson plan in a K12 classroom, to the design of a course, an [[Interactive textbook|interactive textbook]], or the internals of an [[Intelligent tutoring system|intelligent tutoring system]].
Learning designs can also vary in executability. They may need to be facilitated by teachers or be formulated in a manner that can be partially facilitated by technology.
Here are some learning design tools with differing affordances:
- The [[Learning designer (UCL)]], aids in creating lesson plans with adequate pedagogical diversity guided through [[The conversational framework|the conversational framework]].
- [[FROG]] (an [[Orchestration engine|orchestration engine]]), aids in creating designs for [[Collaborative learning|collaborative learning]] scenarios, with automated plumbing that aid in tasks such as distributing students into groups and collating artefacts that may be produced.
- [[Aila]], an LLM-powered lesson planner by Oak National Academy.
The authoring interface of the learning design tool can influence the pedagogical decisions that are made by the human. Hence, the design of the interface can be used to mediate the designers thought processes and lead to better decisions.